Bolly!
What a time to be alive.
Bolly!
What a time to be alive.
Great!
The part where the comedian starts yawning and falls asleep is too great hahaha
I felt the same way about that slow-mo stuff, but hey, I've been told it's a pretty good movie.
Holy crap...
----spoilers----
Absolutely one of the -BEST- animated nuclear bombing sequences I have ever seen. I have no idea how long that would have taken you to animate but I'm glad you put in the effort; very, very nicely done.
----spoilers----
bahahah
lols dets sum goodz falshe s sssof mariossss
gooooooonnnnn
hahaahah very nice man! Never thought I'd see a flash with goon in it hahahah
Hell classy shit right there \m/
Great style, nice graphics, good acting and seriously funny! Keep up the good work mate.
muhahahahah
it still makes me laugh like hell hahaha
<3333 You stuck with me through it all! sorta... YES! I WANT A SPIDER BITE NOWK
not bad
it was alright. Its nice that you made a tribute to newgrounds. But as for the content, it was boring, bland and just not fun to watch.
The constant counting to 10 made it seem like a really REALLY irritating version of sesame street.
But eh. Its good to see so many artists participating all together.
Good job.
alright
I can see you guys enjoyed yourselves. Personally I didnt like it, though. You guys have a long way to go, but keep on going and dont let the flaming fucktards get you down.
Instead of sticking to the semi-madness styled no arms or legs approach; Try doing some actual FBF work with full bodied characters. Even a plain, fat stickish, aol dude kinda character will do. Just stay away from the "6 tweened objects for a body" deal.
It was hard to tell that the lightsaber was being "passed" at all. Most of the skits were difficult to follow and were very slow. The slowness can be remedied by incorperating FBF techniques into your animation, rather than using tweens.
Without sounding too much like an asshole. I think you guys should practice alot more before releasing another collab/animation. This was not enjoyable to watch at all, but rather I felt like I was in the middle of a realy boring lecture.
Anyway, work more on your animation technique and try again!
Moop
Age 37, Male
Indie Game Designer
a little more cake
Cake
Joined on 5/18/03